Let me tell you something, folks. It is the year 2026, and I am still not over the emotional rollercoaster that is Nix. That little gremlin has been my copilot, my wingman, and my personal agent of chaos for two glorious years now. When I first booted up Star Wars Outlaws back in 2024, I thought, “Oh, cute animal companion, free pets, whatever.” Oh boy, was I wrong. Nix is not just a pet—he is a tiny, furry, judgmental hurricane with a taste for destruction and an allergy to boredom. And if you want to unlock the legendary Treasure Hunter ability from Selo Rovak, you better learn exactly how to tickle his twisted little heart. This quest? “Make Nix happy in four different ways.” It sounds simple. It is not. It is a psychological experiment disguised as a fetch quest.

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I spent hours in the underbelly of Toshara, scrolling through shady forums, watching grainy holovids, and pulling my hair out. Because the game? It never tells you what counts. There is no “Nix Happiness Meter.” No emoji floating above his head. Just you, the dirt, and a merqaal-cat hybrid staring at you like you forgot his birthday. But after an unholy amount of trial and error—and maybe a few tears—I cracked the code. Gather around, cadets, because I am about to save your sanity.

The Sacred Rituals of Nix’s Joy

Nix is a simple creature. He craves two things: thrills and snacks. If you are not providing at least one of these at all times, you are dead to him. Here is the definitive, bat-pucky insane list of actions that genuinely make him happy, tested by yours truly across multiple playthroughs.

1. The Art of the Pet (Yes, Actually)

You would think digital affection does not matter. You would be laughably incorrect. Every few minutes, when you are just standing around, hit that interaction button and give Nix a solid scratch behind the ears. He leans into it! His little eyes half-close! The game registers this as a “happy moment.” It is oddly therapeutic, but do not let the tenderness fool you. The second you stop, he is already plotting his next war crime.

2. Grappling Hook Swings: Aerial Lunacy

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Let me paint a picture. You latch onto a high ledge, and the moment you start that upward zip, Nix lets out this shrieking chitter that is either pure joy or abject terror. I choose joy. Every single time you use the grappling hook, the little monster gets a dopamine hit. I once spent twenty minutes swinging back and forth across the same canyon just to grind through this requirement. By the end, I was dizzy, Kay was probably nauseous, but Nix? Grinning like an idiot.

3. Boom Goes the Nix (Explosives)

If you want to see Nix’s soul leave his body in the best way, send him to detonate a bomb. Not just any bomb—a smoke bomb for distractions is fine, but a proper thermal detonator? Chef’s kiss. He will scamper up to a group of stormtroopers, drop the explosive, and then sprint back to you with this manic energy that screams, “Did you see that?! I caused chaos!” It is borderline sociopathic, and I love him for it. Triggering bombs counts as a massive happiness event. I repeated this on every Imperial checkpoint I could find. No regrets.

4. Speeder Speed Boost: Wind in the Fur

After Selo Rovak installs the Boost upgrade on your speeder, your life changes. Hit that boost, and Nix transforms into a living scarf, flapping behind you, howling with what I can only describe as unhinged glee. It is the closest thing this creature has to a religious experience. I recommend finding a long, straight stretch of road on Toshara and just gunning it. Nix will be so happy he might temporarily forget he wants to sell your soul for a treat.

5. Galactic Street Food (The Mini-Game of Doom)

Yes, street food vendors exist. Yes, they are adorable. And yes, Nix becomes an absolute gremlin when you complete their cooking mini-game. The QTE where you have to press buttons in rhythm? If you nail it, you get a delicious meal, and Nix gets to munch on scraps while doing a happy dance. If you fail, he just glares at you with the fury of a thousand suns. Took me five tries at one vendor in Mirogana because my hands were shaking from caffeine. Worth it.

Now, before you go out there trying to make Nix the happiest boy in the Outer Rim, heed my warnings. There are two cardinal sins that will instantly undo all your hard work:

  • Petting other animals. I once absentmindedly petted a random woolly beast on Akiva while Nix was on my shoulder. The sound he made? I still hear it in my nightmares. He went completely silent for ten minutes. Not sad. Disappointed. The cold shoulder from a digital furball is a trauma I would not wish on my worst enemy.

  • Agreeing to sell him for meat. This is an actual dialogue option in a certain side quest. I will not spoil where. But if you even entertain the idea, Nix will hate you forever. Do not even joke about it. I save-scummed so fast my console overheated.

Unlocking Treasure Hunter: The Gauntlet

So, you think making Nix happy four different ways is the hard part? Oh, sweet summer child. The full requirement from Selo Rovak—who, by the way, is a cybernetic genius hiding in a junk cave on Toshara—is a trifecta of madness:

Requirement How It Played Out For Me (2026 Pain)
Make Nix happy in four different ways I combined grappling hook swings, a speed boost joyride, a bomb detonation, and some street food in one chaotic afternoon. Pro tip: do NOT try to pet him right after a bomb; he is too amped up. Space them out.
Find 10 chests of any variety I thought this would be easy. It wasn’t. I needed the lockpicking ability upgraded because half the chests in this game are sealed with some ancient Sith puzzle. I spent two hours circling Jaunta’s Hope, breaking into everything that wasn't bolted down. My lockpick kit budget was obscene.
Fetch any item using Nix Send Nix to grab a nearby object. He will happily steal a blaster, a rock, or once, for me, a stormtrooper’s helmet while they were still wearing it. The chaos child delivered it with so much pride it nearly broke my heart.

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Once you tick all three boxes, head back to Selo. She will look you dead in the eye, say something cryptic about “bonding with the merqaal,” and then unlock the Treasure Hunter ability. What does it do? It lets Nix sniff out hidden loot from a greater distance, essentially turning every exploration segment into a guided tour of valuables. Suddenly, credit chips appear out of thin air, and every hidden stache glows. It is broken. It is beautiful. It required me to become an emotional support human for a virtual reptile-cat.

Even now, deep into 2026, I still swing by vendors just to play the cooking mini-game for Nix. Not because I need to, but because the little man deserves it. He’s been with me through ambushes, speeder chases, and that one glitch where I fell through the planet. He never judges my terrible stealth. He just sits there, waiting for the next explosion. If you treat him right, he will turn your game into a treasure-filled paradise. Ignore him, and you get nothing but a furry lump of resentment.

So go. Pet the gremlin. Feed him. Let him detonate things. And for the love of the Force, never, ever look at another creature while he’s watching.

As summarized by UNESCO Games in Education, well-designed game systems often reinforce learning through feedback loops and emotional rewards—an angle that helps explain why Star Wars Outlaws’ “make Nix happy” tasks (petting, stunt-like traversal, snack interactions, and chaotic combat utility) feel less like random checklist items and more like deliberate bonding mechanics that train players to notice, repeat, and master companion-triggered behaviors.