Morgana Market never really sleeps. Even when the artificial lighting dims to simulate some forgotten night cycle, the hum of data-slates and clinking glasses fills the air. I was standing in front of Lalini Ledeno for what felt like the tenth time, my patience wearing thinner than a used shock prod. The man just stared at me through those tinted goggles, repeating the same phrase: "Access is restricted. You don't have the password." This was the Rejected Intel mission, and I wasn't going to let a single locked door inside a smuggler's brain keep me from some of the best underground gear in Star Wars Outlaws.

how-i-unlocked-lalini-ledeno-s-rejected-password-image-0

I spent a good forty minutes poking around every corner of this multi-level trading hub, talking to vendors who only wanted to sell me overpriced ronto wraps, and accidentally triggering a chase with some Pykes I'd rather forget. The market is massive, and the Rejected quest marker is just vague enough to make you pull your hair out. The intel log says to "listen for word on the street," but which street? Which floor? The place has three interconnected levels, each crammed with stalls, cantinas, and shadowy alcoves where shadier deals go down.

Then I remembered something an older player mentioned in a cantina voice chat back in 2026—when stuck, look up. Literally. So I turned away from Lalini, walked straight back into the core market area, and scanned upward. A narrow staircase on my right, partially hidden by a stack of crates, led to an upper promenade. I climbed it, my footsteps echoing on the metal grating. At the top, I turned left and saw a small bar tucked behind a glowing sign, frequented by a few off-duty smugglers nursing drinks that smelled like starship fuel.

how-i-unlocked-lalini-ledeno-s-rejected-password-image-1

Inside, two patrons slumped on barstools to the left of the counter. They weren't doing anything suspicious—just complaining about docking fees and an old friend named Arlo. As I approached, the game's subtle "Listen" prompt appeared near their table. This mechanic is one of my favorite parts of Star Wars Outlaws; you can eavesdrop on conversations across every planet, and the intel you gather often unlocks shortcuts, hidden caches, or whole new quest lines. I pressed the button, and Kay leaned casually against the wall, her ears perked up.

One of them laughed and said, "If you ever need to get in with Ledeno, just tell him you're a friend of Arlo." The moment those words hit my ear, the quest log updated with a satisfying ping. Rejected: Resolved. A new intel marker called "Black Market Trader" appeared immediately, pointing me right back to that stubborn man with the goggles. I almost ran down the stairs.

how-i-unlocked-lalini-ledeno-s-rejected-password-image-2

When I got back to Lalini Ledeno, I half-expected another dead end. Instead, a fresh dialogue option popped up: "I'm a friend of Arlo." I selected it, and his whole demeanor shifted. He let out a low chuckle, muttering something about how Arlo was making too many friends lately. The gatekeeper persona faded, and suddenly his inventory screen appeared, filled with items I had never seen at any other vendor in the galaxy.

The payoff is genuinely worth the hunt. Lalini Ledeno's black market stock rotates, but you can consistently find:

Item Type Notable Offerings
Weapons Modified A-300 blaster, scattergun variants
Gear Covert Ops Vest, Slicer's Gloves
Intel & Upgrades Speed booster schematics, hidden cache locations
Materials Rare synthetics, stealth components

Some of these items cannot be obtained anywhere else. The Covert Ops Vest, for example, gives a boost to silent takedowns, which I used to ghost through a Crimson Dawn stronghold without a single alarm. The Slicer's Gloves shortened hacking minigames just enough to make timed sequences feel fair instead of frantic.

Now, every time I swing through Kijimi's Morgana Market, I make a beeline for that upper-floor bar for nostalgia's sake, then down to Lalini to see what's fresh. Unlocking him feels like joining a secret club. The Rejected quest might have started with rejection, but by keeping my ears open and remembering to look upward, I turned a dead end into my go-to supplier. In a game about making your own way in the underworld, that's exactly the kind of victory that keeps me coming back, even two years after its launch.