Well, well, well, look who's trying to pull off the biggest heist the Outer Rim has ever seen! That's right, it's me, Kay Vess, your friendly neighborhood scoundrel, and I'm here to give you the inside scoop on the galactic playgrounds I'll be… let's call it 'liberating treasures' from in Star Wars Outlaws. Forget the Jedi and their laser swords for a minute; this game is all about the grime, the credits, and the beautiful chaos of the criminal underworld. And let me tell you, the planets on my itinerary are something else. They're not just pretty backdrops for holos; they're characters in their own right, each with a personality as shady as my last deal with a Hutt.

My Kind of Towns: Planets Where the Suns Don't Shine (Morally Speaking)

First up, the classics. You can't have a proper scoundrel story without a visit to the dust bowl of the galaxy: Tatooine. Now, I know what you're thinking. 'Kay, hasn't everyone and their bantha been there?' Sure, Luke Skywalker moped around here, and Obi-Wan called it a 'wretched hive of scum and villainy'—which, by the way, is a glowing review in my book. But here's the thing: Tatooine isn't done with us yet. Standing in Jabba's Palace? That's not walking in someone else's footsteps; that's scoping out the competition! This place is the perfect sandbox (pun intended) for a gal like me. It's overflowing with gangsters, bounty hunters, and opportunities for a well-timed… misunderstanding. It's like the galaxy's busiest crossroads for all things illicit. If you're not making a deal or dodging one here, you're not trying hard enough.

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But the fun doesn't stop with the old familiar. The list of confirmed stops reads like my dream vacation, if my dreams involved constant peril and fast getaways:

  • Cantonica: Home to the famous Canto Bight casino. Perfect for showing off my competitive streak and maybe, just maybe, winning enough credits to buy my own star cruiser. Or losing it all in one hand of Sabacc. It's a toss-up!

  • Kijimi: A frosty world that's seen better days. Rumor has it the Spice Runners of Kijimi are still lurking around. Running into them could be… spicy. Get it? I'll be here all week.

  • Akiva: A jungle planet in the Outer Rim. Sounds lovely until you remember jungles are great for hiding things… and people. What secrets is it keeping?

The Real Star of the Show: Fresh Dirt to Dig Up

Now, here's where it gets really interesting for a pioneer of profit like myself. A big chunk of this adventure takes us to places that haven't been worn smooth by a thousand Jedi boots. Take Toshara, for example. This moon was cooked up just for Star Wars Outlaws. That's right, it's brand-spanking-new! No legendary heroes have brooded here, no epic battles have scarred its surface. It's a blank slate, and my boots will be the first to leave a mark. That's a powerful feeling, you know? It adds a whole new layer to my story. Every corner turned, every cantina entered, is a genuine discovery. It makes the galaxy feel huge and unknown again, which is exactly how a scoundrel likes it—more shadows to hide in, more secrets to uncover.

This focus on the less-traveled paths is, if you ask me, the game's secret weapon. By not feeling obligated to tick every 'iconic location' box for fan service, the story can breathe. Each planet isn't just a checklist item; it's a chance for my tale to twist and grow in a unique way. Tatooine lets me be the classic, smooth-talking rogue. Toshara lets me be an explorer in uncharted, lawless territory. Kijimi might force me into a tense alliance, and Cantonica could reveal my reckless, gambler's heart. It's like a buffet of bad decisions, and I'm loading up my plate!

Why the Underworld is the Best World

Let's be real, the squeaky-clean, Rebellion-vs-Empire stuff has its place, but the gutters of the galaxy are where the real stories are. These planets—from the well-known to the brand-new—all share a common thread: a deep, pulsing connection to the criminal underworld. We haven't had a game truly live in this space in a long time (a little bounty hunting on the side doesn't count!). This is the core of Star Wars Outlaws.

Think about the possibilities!

Planet/Moon What It Offers a Scoundrel Potential for Trouble (Fun)
Tatooine Endless smugglers, gangsters, and bounty hunting contracts. The galactic hub of 'business.' Running into a familiar bounty hunter's face… and then running away from it.
Cantonica High-stakes gambling, elite clientele for heists, glittering distractions. Losing your ship in a card game. Or winning someone else's!
Kijimi Cold, hard spice trade connections, desperate factions, perfect for ambushes. An 'accidental' war with a spice cartel. Oops?
Toshara Moon Uncharted territory, no existing rules or rivals, first pick of undiscovered loot. Absolutely everything is a surprise. And surprises in my line of work usually shoot back.

These locations promise to give us new lore and sights we've never seen before, all filtered through the grimy lens of the underworld. Will there be more planets when the game launches later this year? Who knows! But this lineup already has me itching to fire up my blaster and plot a course. It's a galaxy of opportunity, danger, and untold credits waiting for someone brave (or foolish) enough to take them. And that someone, my friends, is gonna be me. See you in the cantinas. Just watch your wallet.