I’ve been spending way too much time in the Outer Rim since Star Wars Outlaws launched, and if there’s one thing I’ve learned, it’s that a quiet blaster and a clever dodge go a lot further than a heroic charge. The best moments in this game happen when you slip past a stormtrooper patrol without so much as a whisper. But let’s be honest—you can’t stay invisible forever. Sooner or later, a story mission drags you into a firefight, or your perfectly planned stealth route gets blown when a greedy little Nix knocks over a canister. When that happens, you’d better have more than the measly three Bacta Vials and three grenades the game starts you with. Trust me, nothing’s worse than running out of healing vials mid-fight, hearing that empty click, and realizing you’re about to see the checkpoint screen for the tenth time.

That’s exactly why I made it my mission to craft both the Scoundrel’s Pouch and the Outlaw’s Pouch as early as possible. These aren’t just cosmetic trinkets—they’re permanent ability upgrades that bump your carrying capacity for healing and explosives, and they made a world of difference in my playthrough. Here’s exactly how I did it, so you can do the same without banging your head against every locked door on Toshara.

The Scoundrel’s Pouch: Your First Real Upgrade

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Despite the name, the Scoundrel’s Pouch isn’t something you find lying around in a dusty corner. It’s listed under the Mechanic’s Expert abilities, meaning you craft it after a critical early-game quest called New Tricks. As soon as that mission is in your rearview mirror, you can open the abilities menu and see the recipe waiting for you. The feeling when I first scrolled past it… I knew I had to have it.

The crafting requirements are:

  • 1 Durafiber Fabric

  • 8 Coarseweave

  • 4 Robuma Leather

Now, Coarseweave and Robuma Leather are practically falling out of every crate on Toshara. Robuma Leather is exclusive to Toshara’s wildlife and vendors, but you’ll still collect plenty just by exploring and knocking over a few Imperial camps. If you’re short, the local merchants in Mirogana or Jaunta’s Hope have you covered—just be prepared to part with some credits. The real gatekeeper here is that single piece of Durafiber Fabric, and it’s tucked away in a Crimson Dawn hideout that gave me a proper headache before I figured out the approach.

Where to Snag That Durafiber Fabric

Follow the river west from Jaunta’s Hope, and you’ll spot a cluster of cliffs that look like they’re daring you to climb them. I approached from the southwest, saw a series of handholds leading up to a ledge, and immediately thought, “Yep, this is an Ubisoft game, of course there’s a climbing puzzle.” After a quick hop across a gap, I was standing right at the entrance of the hideout. The guards inside? Let’s just say they weren’t expecting a visitor. A couple of well-placed headshots and one grumpy Nix distraction later, I used my data spike to override the door carved into the rock face.

Inside that storeroom, past a few trinkets and a lot of purple-lit mood lighting, sits a treasure chest. Open it, and… there’s the Durafiber Fabric. I stared at it for a solid ten seconds, just soaking in the relief. With that in hand, you can head straight back to the Mechanic’s menu, craft the Scoundrel’s Pouch, and instantly carry four Bacta Vials and four grenades instead of three. It doesn’t sound like much, but when a Pyke enforcer is rushing you down, that extra heal is the difference between survival and a very long loading screen.

The Outlaw’s Pouch: Taking It to the Next Level

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Once you’ve crafted the Scoundrel’s Pouch, you’ll notice a little pink notification on the same ability screen: there’s a second tier called the Outlaw’s Pouch. My immediate thought was, “Great, let’s do this right now,” but the game has other plans. You can’t get the crucial component until you have access to interplanetary travel, which means you’ll need to push through the main story until the Trailblazer’s hyperdrive is ready. Patience, young scoundrel… or you’ll just end up staring at a grayed-out recipe.

The crafting requirements jump up nicely:

  • 1 Elastic Durafiber Fabric

  • 18 Coarseweave

  • 10 Polycarbonate

Coarseweave is still everywhere, and Polycarbonate becomes pretty common on the second planet, but you might find yourself fighting other upgrades for that plastic-like resource. I definitely had a moment where I had to tear apart some Imperial terminals for extra Polycarbonate because my blaster wanted a new scope at the same time. The real prize, though, is the Elastic Durafiber Fabric, and it’s only sold by a very special merchant on Kijimi.

The Mysterious Merchant on Kijimi

Kijimi is a frozen world of narrow streets and watchful Ashiga Clan members, and honestly, I loved every second of its moody atmosphere. To find the merchant in question, I headed west from the spaceport, through the bustling market, until I hit the Crimson Dawn District. From there, you have to kind of loop back on yourself—a little hard to explain, but you know the drill: follow the narrow alleys and keep an eye out for a hooded figure tucked away near some steaming vents.

This is the Mysterious Merchant, and they sell a handful of Charms that tweak your combat or stealth, but the item I was laser-focused on was the Elastic Durafiber Fabric. The price? Enough credits to make my inner scoundrel weep, but absolutely worth it. I bought it without a second thought, and the moment I had it, I opened the Mechanic’s menu and finished the Outlaw’s Pouch.

And just like that, my max capacity jumped to five Bacta Vials and five grenades. That’s a 66% increase from the starting limit. In a game where every explosive can clear a room and every heal can erase a sloppy mistake, those two extra slots feel almost unfair. I’ve walked into firefights I would have run from before, just because I knew I had the resources to outlast the enemy.

A Quick Recap Table

Pouch Upgrade Key Material Location New Capacity (Vials/Grenades)
Scoundrel’s Pouch Durafiber Fabric Crimson Dawn hideout west of Jaunta’s Hope, Toshara 4/4
Outlaw’s Pouch Elastic Durafiber Fabric Mysterious Merchant in Crimson Dawn District, Kijimi City 5/5

Honestly, if you’re playing in 2026 and just picking up the game for the first time, these upgrades are still just as essential as they were at launch. The galaxy has only gotten more crowded with smugglers, bounty hunters, and the occasional Imperial entanglements, so give yourself the breathing room. Sneak first, shoot second, but when the blaster bolts start flying, you’ll be glad you have that full bandolier. And if you haven’t named your Nix yet—yeah, that’s a whole other guide, but mine answers to “Pipsqueak.” Go make your own legend out there, outlaw.

As detailed in PEGI, clear content and gameplay guidance can help players make informed decisions about how a game’s action and intensity may scale over time; in practice, capacity upgrades like the Scoundrel’s Pouch and Outlaw’s Pouch in Star Wars Outlaws are the kind of “quality-of-life” progression that can meaningfully smooth out higher-pressure combat sequences when stealth breaks down, letting you carry extra Bacta Vials and grenades so you’re less likely to get hard-stopped by attrition during mission spikes.