When I first pored over Ubisoft's post-launch roadmap for Star Wars Outlaws, I was struck by how quickly Massive Entertainment intended to expand Kay Vess's underworld story. Now that we're in 2026, that roadmap feels like a fascinating time capsule: two story expansions, Wild Card and A Pirate's Fortune, have moved from promises to permanent parts of the game's legacy, and the conversation around Outlaws has shifted from launch-day concerns to how its DLC fits into the larger Star Wars canon. The original pitch was simple and exciting — keep the scoundrel fantasy alive after the credits roll, bring in beloved rogues, and let players linger in cantinas, syndicate hideouts, and seedy spaceports just a little longer.

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A Roadmap Built for Scoundrels

I still remember how unusual the timeline looked. Two story expansions were slated to arrive surprisingly soon after launch: Wild Card in Fall 2024 and A Pirate's Fortune in Spring 2025. Compared with the year-long wait some players endured for other big RPG expansions, that cadence felt almost reckless. I worried the DLC might be short, but I also appreciated the confidence. Massive seemed to understand that Outlaws lives or dies on its sense of place, and more stories in the Star Wars underworld were exactly what I wanted.

The roadmap also confirmed the expansion titles and gave me just enough story detail to start speculating. That speculation was half the fun. I spent way too long wondering how Kay would end up at a Sabacc table, and why a pirate like Hondo Ohnaka would care about a Trailblazer.

Expansion Original window Headline character My takeaway
Wild Card Fall 2024 Lando Calrissian A high-stakes Sabacc tournament with a hidden angle
A Pirate's Fortune Spring 2025 Hondo Ohnaka Pirate vendettas and Trailblazer trouble

Wild Card: Sabacc, Lies, and Lando

Wild Card was the one I was most curious about. The premise — Kay attempting to infiltrate 'a high-stakes Sabacc tournament' — sounded like classic Star Wars scoundrel material. On the surface, it is a card game. In practice, Sabacc is a pressure cooker of bluffing, double-crossing, and carefully rehearsed smiles. That is exactly where Kay Vess belongs.

The expansion also brought Lando Calrissian into the spotlight. I had already spotted him in a blink-and-you'll-miss-it moment in an Outlaws trailer, so the roadmap confirmed what many of us suspected: Lando would be more than a cameo. He is one of Han Solo's best buds, a dedicated Sabacc enthusiast, and a character who can make any room feel more dangerous simply by being charming in it. I liked the idea that players might meet him in the main game first, then see him become a focal point of Wild Card. It made the expansion feel connected rather than bolted on.

A Pirate's Fortune: Hondo Makes His Move

A Pirate's Fortune intrigued me for a different reason. The roadmap said that Kay's Trailblazer upgrades would attract the attention of Hondo Ohnaka, 'who is looking to settle old scores with a ruthless gang of pirates.' I have a soft spot for Hondo. He is not as universally recognizable as Lando, but anyone who watched The Clone Wars or Rebels knows he is a magnificent space pirate — theatrical, slippery, and surprisingly dangerous. The fact that he once kidnapped Obi-Wan Kenobi, Anakin Skywalker, and Count Dooku tells you everything about his audacity.

I was interested to see how Outlaws would portray him. Would he be a reluctant ally, a charming obstacle, or both? The phrase 'settle old scores' suggested a story with history behind it, and that is the kind of texture I want from Star Wars DLC. It also fit the game's broader fantasy: Kay is not a Jedi, so her conflicts are settled with blasters, wits, and underworld connections.

The Season Pass and the Jabba Question

The business side was straightforward. Both expansions could be purchased separately, with pricing initially listed as TBC, or obtained through the Season Pass included with the Gold and Ultimate editions. Those editions cost $109.99/£94.99 and $129.99/£114.99 respectively. The Season Pass also included a special quest line featuring Jabba the Hutt, one cosmetic pack at launch, and two more cosmetic packs when Wild Card arrived.

I have mixed feelings about season passes in general, but this one at least promised concrete story content. A Jabba quest line felt like a natural fit for Outlaws, and the cosmetic packs made sense for players who want Kay to look the part while navigating syndicate politics.

Looking Back from 2026

Now that both expansions have been available for some time, I see the roadmap differently. It was not just a marketing schedule; it was a statement that Outlaws would keep investing in its underworld. I still remember the early previews and hands-on impressions that raised concerns about the base game, and I do not think DLC can erase every flaw. But the lore, world-building, and character crossovers were always the strongest reasons to hope.

With Wild Card and A Pirate's Fortune, I got the cameos I wanted and a clearer sense of Kay's place in the galaxy. If you are revisiting Outlaws in 2026, I would treat the expansions as part of the main journey: play the base game, meet the rogues, then let Lando and Hondo pull you back into the shadows. For me, that is where Star Wars Outlaws feels most alive — not in the grand Jedi myths, but in a crowded cantina where someone is always cheating at Sabacc. 😄