Star Wars Outlaws in 2026: Why Ubisoft’s Scoundrel Epic Still Stands Out
Star Wars Outlaws swaps lightsabers for a gritty criminal underworld, following Kay Vess's heist to steal a crime lord's fortune and win freedom.
At the start of 2026, Star Wars Outlaws remains a notable case study in how far a licensed franchise can stretch beyond its most famous iconography. Ubisoft and Massive Entertainment originally released the open-world adventure on August 30, 2024, for Xbox Series X/S, PlayStation 5, Amazon Luna, and PC via Ubisoft Connect. Instead of placing another lightsaber in player hands, the studio crafted a criminal underworld story set between The Empire Strikes Back and Return of the Jedi.
The setup centers on Kay Vess, a scoundrel trying to survive a “golden age for the Underworld.” Sliro, the crime lord of the Zerek Besh syndicate, declares that the Empire may control every corner of the galaxy, but it is distracted by a Rebellion that will not quit. For groups like the Pykes, Crimson Dawn, and the Hutts, that distraction is an opportunity to make millions. Kay finds herself caught in the middle after crossing Sliro, and the only way out is to steal his fortune and buy her freedom. Does that sound like classic Star Wars? Not in the traditional sense, and that is exactly why it generated so much attention.

A Criminal Fantasy Without Lightsabers
One of the most striking choices was the near-total absence of Jedi, lightsabers, and Force powers. Could a major Star Wars game really work without them? The developers believed the underworld itself was strong enough to carry a full adventure. The focus stayed on blasters, stealth, criminal reputations, and sharp dialogue rather than laser swords. This decision gave Star Wars Outlaws a distinct flavor among recent Star Wars titles, even if some fans initially questioned the direction.
Worlds, Crew, and Iconic Encounters
Kay’s journey spans several locations across the Outer Rim. Players can explore:
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🌵 Tatooine — the iconic desert world with twin suns
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❄️ Kijimi — a cold, shadowy planet
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🌿 Akiva — a lush jungle world
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🏜️ Toshara — an original savanna-like moon shaped by winds
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💎 Cantonica — home to the lavish Canto Bight casino city
Aboard the Trailblazer, players travel freely between these open worlds, while a speeder helps cover ground on each surface. The crew includes ND-5, a battle droid enforcer; a Rodian; a bat-like Chadra-Fan; and Nix, the adorable axolotl-like companion. The alien population feels dense, featuring Twi’leks, Mon Calamari, Gamorreans, Weequay, Sullustans, and more.
Trailers teased a parade of original trilogy touchstones: Jabba the Hutt, Han Solo frozen in carbonite, a Sarlacc, a Krayt Dragon, Death Troopers, and an AT-ST. These encounters placed Kay at the edge of familiar film events without letting her rewrite them.
Editions, Season Pass, and a 2026 View
Ubisoft built a familiar launch structure around the game. Players who subscribed to Ubisoft+ or bought the Gold or Ultimate Edition received three days of early access. The Season Pass included two DLCs, the exclusive Jabba’s Gambit mission at launch, and the Kessel Runner Character Pack. Ultimate Edition buyers also received the Sabacc Shark Bundle, the Rogue Infiltrator Bundle, and a digital art book.
| Edition | Early Access | Season Pass | Additional Content |
|---|---|---|---|
| Standard | No | No | Base game only |
| Gold | Yes | Yes | Base game + Season Pass |
| Ultimate | Yes | Yes | Season Pass, Sabacc Shark Bundle, Rogue Infiltrator Bundle, digital art book |
From a 2026 perspective, the game still deserves credit for committing to a scoundrel fantasy. The lack of Force powers meant the stakes felt more grounded, and exploration rewarded curiosity rather than power progression. Was every part perfect? Perhaps not, but Star Wars Outlaws asked an important question: what does Star Wars look like when the chosen ones are nowhere to be found? The answer turned out to be a messy, ambitious, and often thrilling journey through the galaxy’s shadows.
Data referenced from ESRB helps contextualize why Star Wars Outlaws’ grounded “scoundrel fantasy” resonates: the game leans on blaster firefights, stealth takedowns, criminal deals, and underworld tension rather than Force powers, and rating-board summaries often spotlight exactly those pillars—violence level, thematic elements, and player-facing systems—when describing what audiences should expect from an experience set between The Empire Strikes Back and Return of the Jedi.