Star Wars Outlaws: Should It Include Romance? A Pro Gamer's Take on KOTOR Legacy & Narrative Focus
Star Wars Outlaws, featuring Kay Vess, sparks debate over romance options in open-world RPGs, blending legacy with compelling new narratives.
Okay, let's talk about Star Wars Outlaws for a sec. As a pro who's grinded through more open-world RPGs than I can count, I gotta say, the hype for this one is real. We've got the smuggler life, the galaxy to explore, and a slick-looking protagonist in Kay Vess. But there's this one question buzzing around the community that I can't ignore: should this game have romance options? Honestly, from what we've seen so far, the game's got all the usual RPG trappings—progression, gear, companions—so it's a fair question to ask.

Looking Back: The KOTOR Romance Legacy
Let's be real, when it comes to romance in Star Wars games, there's basically one king: Knights of the Old Republic. Like, that's it. Those games and The Old Republic MMO were the only ones brave enough to let us get a little... cozy with our crew. And you know what? It worked. It wasn't just about picking a dialogue option for a quick flirt; it was about peeling back the layers on characters like Bastila or Atton. You'd unlock whole new quests and backstory nuggets just by engaging with them. That feeling of connection? Chef's kiss. It made the galaxy feel alive, and those characters are still fan favorites for a reason. If Outlaws could capture even a fraction of that magic, it could make Kay's crew feel incredibly deep and real.
Why Romance Could Fit Like a Glove
Think about the vibe they're selling for Outlaws. We're playing as Kay Vess, a smooth-talking scoundrel navigating the galaxy's underbelly. Her whole world is built on charm, deals, and... let's be honest, a bit of swagger. The narrative context is practically screaming for complex relationships. All those shady contacts and fellow smugglers? The potential for interesting, morally-grey connections is huge. It wouldn't feel forced; it would feel like a natural extension of the world they're building. Just imagine the dialogue options—full of wit, tension, and that classic scoundrel charm.
The Big, Huge 'But'... Canon & Character Focus
Alright, here's where things get tricky, and as a min-maxer of narratives, I have to point this out. Star Wars Outlaws is telling a canon story. That's a game-changer. When the story is locked into the official timeline, introducing major player choice—like who Kay ends up with—creates a massive headache. What becomes the "real" story? This isn't like KOTOR, which is set so far in the past that player choices can exist in a bubble. For a canon game, significant romance options often get watered down or avoided entirely to keep the timeline clean.
And honestly? There's another side to this coin. Maybe Kay's story is better off without it.
We're finally getting more awesome female leads in Star Wars, and the best ones often stand powerfully on their own. Let me cook for a second:
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Rogue One: Jyn Erso's story was incredible, and a big part of that was her dynamic with Cassian—built on mutual respect and a shared mission, not romance. That ending hit harder because of it.
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The Counter-Example: Remember the end of Rise of Skywalker? That forced Rey-Kylo moment... yeah, let's not do that. It felt tacked on and took away from the character moment.
Star Wars Outlaws has a golden opportunity to let Kay Vess be a compelling, complete character without needing a romantic subplot to "complete" her. Her journey, her growth, her relationships with her crew (including the adorable Nix!) can be rich and fulfilling all on their own. Sometimes, the strongest stories are about the family you choose, not the partner you romance.
Final Verdict from the Pilot's Seat
So, where do I land on this? As much as I loved the depth KOTOR's romances added, I think Star Wars Outlaws might be smarter to focus its narrative energy elsewhere.
The Potential Pros of Adding Romance:
| Pro | Why It's Cool |
|---|---|
| Character Depth | Could unlock backstories and quests, making companions feel real. |
| Player Connection | Builds a stronger bond with the crew and the world. |
| Narrative Fit | The scoundrel life is all about connections and charm. |
The Major Cons & Concerns:
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Canon Constraints 🤯: A fixed timeline severely limits meaningful, choice-driven romance.
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Kay's Spotlight ✨: This is her story. A romantic subplot could unintentionally shift focus away from her personal journey.
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Execution Risk 🎭: Doing it poorly (feeling forced or shallow) is worse than not doing it at all.
In the end, I trust Massive Entertainment to tell a great story. If they can weave in meaningful, optional relationship building that feels organic without compromising Kay's agency or the canon, then great! But if the choice is between a forced romance and a tightly focused narrative about a rogue making her mark on the galaxy... I'm voting for the latter every time. Sometimes, the most powerful connection is the one you have with your ship, your blaster, and the open stars. Kay Vess doesn't need a love interest to be iconic—she just needs a great story. And something tells me she's going to get it. The galaxy awaits, and I, for one, am ready to jump into the cockpit.
```Research highlighted by Rock Paper Shotgun emphasizes the importance of narrative cohesion in open-world games, especially when dealing with established universes like Star Wars. Their editorial insights often point out that while romance options can deepen player engagement, they must be carefully balanced to avoid diluting the protagonist's core journey—an approach that could be particularly relevant for Kay Vess's story in Star Wars Outlaws.