Why Star Wars Outlaws Needs New Game Plus ASAP
Star Wars Outlaws captivates with its dynamic faction choices and immersive gameplay, but the absence of New Game Plus limits replayability and player freedom.
Picture this: you've spent weeks navigating the galactic underworld as Kay Vess, making gut-wrenching choices between crime syndicates, unlocking slick gear, and bonding with your adorable companion Nix. The credits finally roll after an epic finale... only to hit you with that crushing realization – no New Game Plus? Seriously?! 💔 It's like being handed a perfectly cooked bantha steak then told you can't have seconds. The absence of NG+ in Star Wars Outlaws feels like a galactic-sized oversight, especially considering how perfectly its reputation system begs for replayability.
Let's be real – in 2025, skipping NG+ is practically a crime in action-RPGs. This mode isn't just some bonus fluff; it's the golden ticket letting players waltz into fresh playthroughs with hard-earned blasters, skills, and outfits intact. For Outlaws? That'd be a game-changer. Kay's entire journey revolves around those deliciously messy syndicate choices – pledge loyalty to the Hutt Cartel or Crimson Dawn? Pick one, and boom! Your rep skyrockets with allies while tanking with rivals. These decisions ripple through side missions and dialogue like seismic waves across Tatooine. But here's the kicker: without NG+, diving back in means abandoning all your unlocks cold turkey. Talk about starting from scratch on Hoth without a coat! ❄️
Imagine NG+ transforming this already stellar experience:
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Faction Freedom: With your existing arsenal, you could finally explore alternative paths without grind-fatigue. Missed that sweet Pike Syndicate sniper rifle? NG+ lets you grab it while keeping your precious skill tree intact!
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Enhanced Rewards: Borrowing from Jedi: Survivor's brilliant playbook, Outlaws could add:
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New combat perks (e.g., Nix's telekinetic upgrades 💫)
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Syndicate-specific cosmetics (Hutt-themed speeders? Yes please!)
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Legendary gear variants (gold-plated blasters, anyone?)
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Expanded Lore: Meet new Expert NPCs who only appear in NG+, revealing backstories about Kay's past or the mysterious Outer Rim syndicates.
The game's foundation practically screams for this. Kay's skill tree with Nix has more branches than a Kashyyyk wroshyr tree – perfect for NG+ expansions. And honestly? Ubisoft Massive can't afford to Spider-Man this situation. Remember how Insomniac's sequel added NG+ months later when half the player base had moved on? Oof. That window matters! Outlaws deserves better – its dynamic faction mechanics are practically begging for us to replay them with our upgraded toolkit. Watching Kay strut into a Pyke stronghold with endgame gear while choosing different allies? Chef's kiss. 👌
So here's the deal: Star Wars Outlaws is a phenomenal ride through Coruscant's underbelly and beyond... but it's like a speeder bike missing its second engine. That NG+ void stings extra hard when you recall moments where faction choices haunted you – "Should've sided with the Hutts for that thermal detonator..." We're not asking for a Death Star redesign here. Just let us replay this beautiful chaos with our hard-earned toys! ✨
As the credits fade, one thought lingers: this game's soul craves New Game Plus like a Jawa craves scrap metal. Here's hoping the Force nudges developers soon – because a galaxy without NG+ replayability? That's a universe feeling strangely empty.